librairi="_EAnim.AnimComponent.librairi"
fillrect="_EAnim.AnimComponent.fillrect"
Ph_Sprite="_EAnim.AnimComponent.Ph_Sprite"
tabobj="_EAnim.AnimComponent.tabobj"
Ph_Piece="_EAnim.AnimComponent.Ph_Piece"
PhKey="_EAnim.AnimComponent.PhKey"
couchtab="_EAnim.AnimComponent.couchtab"
couche="_EAnim.AnimComponent.couche"
im="_EAnim.AnimComponent.im"
"Jumpwel/E-Anim"
901004
500 320 255 255 255 1
40 1 0 -1 -1
fond_opaque
100 5
//------- Compos # 0 -------------------------------
0 4 "vide" 1
0 0 0 0
-1 0 0 0
//------- Compos # 1 -------------------------------
1 11 "ecrandebase" 1
0 3 10 1 0
0 -1 15 "fille1_png" 0
1 1 1 4 0 -1 0 0 0 0 48 "" "" X X 0 0
0 0
0 1
0 2
0 3
0 4
0 5
0 6
0 7
0 8
0 9
1 -1 15 "robe1_png" 0
1 1 1 4 0 -1 0 0 0 0 48 "" "" X X 0 0
0 0 "null"
0 0
0 1
0 2
0 3
0 4
0 5
0 6
0 7
0 8
0 9
2 -1 15 "robe2_png" 0
1 1 1 4 0 -1 0 0 0 0 48 "" "" X X 0 0
0 0 "null"
0 0
0 1
0 2
0 3
0 4
0 5
0 6
0 7
0 8
0 9
10 3
0 "cch0_1" 2 0
1 "cch1_2" 1 1
2 "cch2_3" 0 2
//------- Compos # 2 -------------------------------
2 1 "fille1_png" 1
0 0 143 300
"Fille1.png" "*"
//------- Compos # 3 -------------------------------
3 1 "robe1_png" 1
0 0 178 207
"Robe1.png" "*"
//------- Compos # 4 -------------------------------
4 1 "robe2_png" 1
0 0 104 207
"Robe2.png" "*"